An editor script that allow the manipulation of GameObject’s position, rotation, and scale through the hotkeys that are used by Blender. Also allow quick hotkey resetting of the transform and hotkeys for manipulating the camera in scene view.
A customizable 2D platformer motor that interacts with Unity's physics engine to do mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.
Ever have Unity3D crash on you causing you lose so hours of work? It can be tough to remember to save so this autosaver will do that for you. Autosaves every 5 minutes and keeps the last 5 saves. Saves the last 5 autosaves in %Autosaver Location%/autosaves/%Scene Path%/%Scene Name%_[1-5].unity.